This is the Post-Jam Version of the game. Please play and rate the original Jam Version first.

https://ldjam.com/events/ludum-dare/53/machine-meltdown


This game was developed for Ludum Dare 53 (Theme: Delivery)

Defeat the evil machine boss. Deliver a virus through its interface to infect the entire swarm and free humanity from the machine invasion.


I recommend playing with a controller, if you have one.


Patchnotes v1.0.1 (2023-05-07)

  • Fixed a problem with the keyboard input: Removed delay when stopping.

Patchnotes v1.1 - Post Jam (2023-05-10)

  • You now respawn directly at the boss
  • Added animation when player was hit
  • Removed touch damage from the boss body
  • Make player invulnerable for a short time after getting hit
  • Added telegraphing to bullets / Don't make them target the player
  • Reworked boss attack patterns
  • Added boss intro animation
  • Balance adjustments (increased boss health, decreased player health)
  • Reworked key bindings
  • Removed the delay of the sword attack
  • Reduced sound volume
  • Small bugfixes


Thanks for playing, enjoy!

StatusReleased
PlatformsHTML5
Rating
Rated 4.0 out of 5 stars
(4 total ratings)
AuthorStefan Funke
GenreAction
Made withUnity, Aseprite, Bfxr
Tags2D, Boss battle, Ludum Dare 53, Pixel Art
Average sessionA few minutes
LinksLudum Dare

Comments

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any chance you could open source this to show how this was done? cheers 

Hi! Not sure yet. I will think about it. The code is kind of a mess.

But if you have a specific question, maybe I can answer it.